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Layouts, Blockouts & Worldbuilding 

Windfolk - Environment Tour (2018)

A small tour through some of Windfolk´s islands which I personally designed and built working side by side with the art department.

 

I put a lot of effort in creating distinctive silhouettes and framing invisible paths to guide players towards their next objetive.

Windfolk - Speed Level Design (2018)

Speed Level Design of a filler island using art props.

By using art tools I tried to combine mechanics with aesthetics and provide guideance to players through the Worldbuilding process.

Final Composition & Design Intent at min: 7.15 

Bouncy Box - Portal  2 (2018)

A custom Portal 2 chamber. Sometimes you just need to look at things from a different perspective.

 

Play Now! 

Titanfall2 - Custom Map (2018)

Capture-the-flag custom scenario based on the movement mechanics of Titanfall 2.
It´s a destructible self-regenerating environment in which player´s acrobatic skills, teamwork coordination and strategy will be the key to victory.

Design Document 

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